


This section describes how to install and integrate the adapter with your existing Adobe Animate HTML5 Canvas template. The adapter comes with lazy-loaded development tools that provide a user interface to edit the template data and invoke the above commands.Three data formats: plain JavaScript object, JSON and the templateData XML format.Automatic update of template instances according to the provided data via update.Support of jumping to labels using ACMP invoke.Support of "intro" and "outro" labels for playing and stopping.Support of ACMP commands play, next, stop, update and invoke.Have a look at the live example lower third template and its source code. The adapter provides the same features as the TemplateHost of the CasparCG's flash producer, plus additional development and debug tools that make it easy to test your templates without a CasparCG instance. Webcg-adobe-animate-adapter is an adapter to use Adobe Animate HTML5 Canvas templates (graphic overlays) with CasparCG.
